High Concept

Concept
The game is focussed on players working together to defend their powercore that is being attacked by enemies on a foreign planet. This powercore is so vital to the players that it will devlier plenty of tense moments.

The players will have to fend off numerous waves of enemies. And to give the player a feeling of achievement they will be able to progress, not only in terms of skill and knowledge but also in terms of possible cosmetic changes. (Very Low priority)

Core gameplay

 * Core gameplay loop:




 * Gather: The player will need to obtain resources, these resources can either be gathered in the world or obtained from killing enemies. With these resources, the player can build and expand their base to defend themselves and the powercore.
 * Build: With the resources the player has gathered they will be able to build defences such as traps and turrets. This will later help him to defend against different enemies.
 * Defend: The player will need to defend themselves and the powercore in order to survive, to do this they will be aided by the defenses they were able to build beforehand. They will also have their own weapons to defend.
 * The game has a casual nature and does not have a competitive focus!